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Authentication: Epic Account

Logging in

Standalone Game

  • The SDK now uses the EOS Overlay to initiate authentication rather then opening the web browser, the overlay is only initialized in a Standalone Game when running in the editor.

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Blueprint Setup

  • Use the following settings
AuthType: AccountPortal
CredentialsType: Epic

Login Id: <not used>
Password: <not used>
Additional Data: <not used>

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